sins not pumping potions/disconnect client

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    wheretogo
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    sins not pumping potions/disconnect client

    Post by wheretogo on 2012-01-27, 11:26 am

    hi guys,

    just wanna report that Sins been disconnecting JD clients and it doesn't heal potion for the characters. I think the problem started about 2 weeks ago. good day. i dont know where to get the bugged data, i dont think there's one.... correct me if i'm wrong thanks
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    fouryearstrong
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    Re: sins not pumping potions/disconnect client

    Post by fouryearstrong on 2012-01-28, 1:38 am

    how can we even help. you didn't post any screenshots of your settings.

    you don't just say there's something wrong with SINS. you gotta provide us with details.

    EDIT:
    you just joined today. you sure you read the FAQ?
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    wheretogo
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    Re: sins not pumping potions/disconnect client

    Post by wheretogo on 2012-01-28, 9:39 am

    hehehe no need to yell at me, i just made a new nick that's all, anyway, i read the how to report bug, but didnt know how to get the "log code" , but i play around w the sins and found it y'day but didnt have time to post it up yet, need to delete some info on it cuz the log is so long. will post it up later
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    Re: sins not pumping potions/disconnect client

    Post by wheretogo on 2012-01-28, 10:05 am

    well, im not sure if this is what needed, but i got a long list of this for about a week+ now i believe. Regarding the disconnection, i know a few others who has the same issue while running sins , but i dont know wat info i need or where to get such info to post on here. besides this one down here. thanks.


    Parameter name: startIndex Stack: at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
    at System.BitConverter.ToInt32(Byte[] value, Int32 startIndex)
    at SINS.GameData.GameChat.Update()
    at SINS.GameControl.gameThread_DoWork()
    7:33:13 AM: Thread Error: Index was out of range. Must be non-negative and less than the size of the collection.
    Parameter name: startIndex Stack: at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
    at System.BitConverter.ToInt32(Byte[] value, Int32 startIndex)
    at SINS.GameData.GameChat.Update()
    at SINS.GameControl.gameThread_DoWork()
    7:36:20 AM: Thread Error: Index was out of range. Must be non-negative and less than the size of the collection.
    Parameter name: startIndex Stack: at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
    at System.BitConverter.ToInt32(Byte[] value, Int32 startIndex)
    at SINS.GameData.GameChat.Update()
    at SINS.GameControl.gameThread_DoWork()
    8:08:19 AM: Thread Error: Index was out of range. Must be non-negative and less than the size of the collection.
    Parameter name: startIndex Stack: at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
    at System.BitConverter.ToInt32(Byte[] value, Int32 startIndex)
    at SINS.GameData.GameChat.Update()
    at SINS.GameControl.gameThread_DoWork()
    8:31:46 AM: Thread Error: Index was out of range. Must be non-negative and less than the size of the collection.
    Parameter name: startIndex Stack: at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
    at System.BitConverter.ToInt32(Byte[] value, Int32 startIndex)
    at SINS.GameData.GameChat.Update()
    at SINS.GameControl.gameThread_DoWork()
    8:41:29 AM: Thread Error: Index was out of range. Must be non-negative and less than the size of the collection.
    Parameter name: startIndex Stack: at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
    at System.BitConverter.ToInt32(Byte[] value, Int32 startIndex)
    at SINS.GameData.GameChat.Update()
    at SINS.GameControl.gameThread_DoWork()
    8:52:28 AM: Thread Error: Index was out of range. Must be non-negative and less than the size of the collection.
    Parameter name: startIndex Stack: at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
    at System.BitConverter.ToInt32(Byte[] value, Int32 startIndex)
    at SINS.GameData.GameChat.Update()
    at SINS.GameControl.gameThread_DoWork()
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    Re: sins not pumping potions/disconnect client

    Post by wheretogo on 2012-01-28, 10:14 am

    1/27/2012 4:52:31 PM [(ZX-US) Wildlands PvP] WARNING: Memory read at address C1B1A0 has overflow of 63 for SINS.GameData (size = 64)

    I set potion HP @ 50%/6 sec Sp @ 39 / 3 sec since im dagos modo i heal SP as i killed, but for some reason my char stop kangba about 20 min later and just watching mobs attking lol. and this only happen recently. and that's my report thanks.
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    Re: sins not pumping potions/disconnect client

    Post by wheretogo on 2012-01-28, 1:15 pm

    update: i just deleted sins out of the system and reinstall it, and it seems to be working great again at the moment, hope that helps anyone who has the same prob :)

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