auto lvl down

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    clifford
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    auto lvl down

    Post by clifford on 2010-05-04, 2:28 am

    Is it possible to add the option of auto lvl down? The bot will disable the auto heal and attack options when the xp is at 90% until it reaches a certain xp percentage and it will enable the attack and heal options again after it reaches the mark. For farmers mainly and especially below lvl 110 farmers since they lvl up fast and some people can't attend to the game because of reason such as work. Anyway it's just a suggestion and it will probably cost a lot of time working on this.
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    bubbles
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    Re: auto lvl down

    Post by bubbles on 2010-05-04, 3:34 am

    just unequip ur armor and go to a map with aggro mobs .. and set the time to revive = 0 and wait just like 10min and your exp = 0%
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    Vboy402
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    Re: auto lvl down

    Post by Vboy402 on 2010-05-04, 10:36 am

    this function has been asked by many already. Sin can do many things for you, but ultimately it can't do everything for you. what's the use of playing if SIN absolutely did everything? snickering Just be diligent and do it yourself, SIN already made it a lot easier with the way nighttrain described above.
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    malechite
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    Re: auto lvl down

    Post by malechite on 2010-05-04, 8:28 pm

    If you're lazy like me, just disable auto remedy and it'll keep going back to it's farming spot to die haha
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    dweizz
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    Re: auto lvl down

    Post by dweizz on 2010-05-04, 10:57 pm

    i think a condition for exp < > = is what most want
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    jack75
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    Re: auto lvl down

    Post by jack75 on 2010-05-05, 12:25 am

    lol... i do it very well in my case.

    In general tab:

    - of course enable "auto respawn" and "auto vendor"

    In the Vendor tab:

    - uncheck "Teleport to return to town"
    - check "Die to return to town"
    - uncheck "Sell only when bag is full"


    Now still in Vendor tab, this is where you play around depending on the rate your farmer gains EXP.

    Example:

    (rarity lvl 7 loot from incense) = SELL item when qty = 50.

    make it lower like 40 or 30.


    However, you cannot do this if mobs only make damage to you by 1. Damage of mobs for you should be 60+ or even 100 to make it work. Why? because there's a time limit your toon will wait for it to die. It will just walk back to town instead of dying if that time limit is met.

    So for sinners, it's not necessary to buy those +8 or +9 armors especially if you would like to have an unattended/24by7 farmer ;)
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    Re: auto lvl down

    Post by dweizz on 2010-05-05, 1:02 am

    not advisable for cryo users and farmers with 1 damage from monsters...

    with condition like exp < > =, you can just put in "action tab" to unequip/equip your farmer that will cause it to die or teleport farmers to town and stop farming.
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    bubbles
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    Re: auto lvl down

    Post by bubbles on 2010-05-05, 4:11 am

    cmon man u guys are to lazy ... i think it was being told in the action/trigger request thread ... the condition "exp ><=" is not necessery at all as u can do this
    just unequip ur armor and go to a map with aggro mobs .. and set the time to revive = 0 and wait just like 10min and your exp = 0%
    dont think u wont touch ur pc for 1 day
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    milkoshop
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    Re: auto lvl down

    Post by milkoshop on 2010-05-05, 7:34 am

    nightrain wrote:cmon man u guys are to lazy ... i think it was being told in the action/trigger request thread ... the condition "exp ><=" is not necessery at all as u can do this
    just unequip ur armor and go to a map with aggro mobs .. and set the time to revive = 0 and wait just like 10min and your exp = 0%
    dont think u wont touch ur pc for 1 day

    and dont forget to uncheck the Auto Remedy, so that your char wont waste pots while doing the level down.
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    clifford
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    Re: auto lvl down

    Post by clifford on 2010-06-05, 8:12 pm

    is it possible to add another option in recovery tab in which the recovery on/off will trigger based on xp. It will off after a certain xp is set and on again after it reaches the certain xp. Thanks.

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