Auto Loot effects.

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    Ecko
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    Auto Loot effects.

    Post by Ecko on 2010-08-28, 7:24 am

    Back then when i use SIN earlier version i kinda remember that when you pick up items, It doesn't show the animation move of picking up.
    You just loot items while your standing/running or attacking *No pick up animations to delay you.*.

    The old way auto-loot method seems better. because there is no delay between attacking the current target or next target while picking up items.

    Is it possible to use that old auto loot functions?


    Last edited by Ecko on 2010-08-28, 8:45 am; edited 1 time in total
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    Re: Auto Loot effects.

    Post by bubbles on 2010-08-28, 7:33 am

    as i can recall the animation is just clientside
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    Re: Auto Loot effects.

    Post by vuduy on 2010-08-28, 8:08 am

    Check "Fast pickup"
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    Re: Auto Loot effects.

    Post by Ecko on 2010-08-28, 9:07 am

    nightrain wrote:as i can recall the animation is just clientside

    Yea it is clientside. But it does make you stop attacking when your picking up item cuz the character have to kneeldown everytime you pick up a item.

    On old sin the "Fast pickup" had disable the kneeldown pickup action. There is no interference while attacking and picking up at the same time.

    the old one even if u have 10x item to pick up, you can still attack and kill while picking up *both can work at the same time*.

    the new one you cant pick up and attack at the same time. because the animation of pickup isn't disabled like the old sin does..

    vuduy wrote:Check "Fast pickup"

    yea that how it works on old sin, when u check Fast Pickup. It disable the action of kneeling when picking up items and your still attacking at the same time.

    Doesnt work on new Sins. even when I check and Uncheck "Faster Pickup" it still stop while picking up items. It kneels down every each of items it loot* once it done, then it continue attacking.
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    Re: Auto Loot effects.

    Post by vuduy on 2010-08-28, 11:07 am

    Old SINS as in 1.x SINS? Or old JD client before the Revenge patch. There is no new SINS yet. SINS 2.1 is not out until Forsaken World release.

    I remember SINS 2.x worked fine with fast pickup on JD Ascension patch (before this Revenge patch).

    New patch changes many things as well as added new things. So not everything will work as before.
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    Re: Auto Loot effects.

    Post by bioman on 2010-08-28, 9:54 pm

    fast pick up is working properly on JD Ascension patch and until now
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    Re: Auto Loot effects.

    Post by Ecko on 2010-09-03, 5:05 am

    vuduy wrote:Old SINS as in 1.x SINS? Or old JD client before the Revenge patch. There is no new SINS yet. SINS 2.1 is not out until Forsaken World release.

    I remember SINS 2.x worked fine with fast pickup on JD Ascension patch (before this Revenge patch).

    New patch changes many things as well as added new things. So not everything will work as before.

    Ya on Old Sins v1.x and on Sins v2.x (Before Revenge Patch) It was working properly the Fast pickup *You can attack and pickup at the same time without stopping everytime you pick up..*

    But if u like have a skill to spam and manually hold it down. You can attack and loot at the same time. :P

    bioman wrote:fast pick up is working properly on JD Ascension patch and until now

    No, It doesnt work like the old fast pickup before the patch.. Right now You can see your character cant attack and pick up at the same time.

    The old one before revenge patch if you use it before(or actually looking at your character).
    back then our character do not stop/pause/halt, while looting items.
    What im trying to say is *Your attacking a mob while looting at the same time* which is doesnt work on this new patch of JD.

    All it does in this new JD patch *fast pickup*, After you kill the mob and it drop item, your character will halt attacking the next target and will pickup item first *you can see the pickup movement*. then it will resume attacking again after its done picking up.)




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