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    bb123
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    Post by bb123 on 2011-02-12, 11:39 pm

    when using the "scan send" and "monitor" buttons in other games for example in LOMA, what should be the expected output?

    because in sins 2.1.1.2 this is the only output:

    Spoiler:

    and in the message log it will spam the message:
    "[element] Thread Error: Object reference not set to an instance of an object. Stack: at SINS.Gamecontrol.gameThreadDoWork()


    now in sins 2.1.1.6, it has the same output but different message log.

    Spoiler:

    Spoiler:

      Current date/time is 2017-10-24, 12:42 am