2.1.1.7 Pickup/Target Bug (Perfect World International)

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    Zeomak
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    2.1.1.7 Pickup/Target Bug (Perfect World International)

    Post by Zeomak on 2011-02-13, 9:39 am

    As the thread title states I noticed a Bug the Pickup or Auto Pick up.

    Code:

    13.02.2011 15:09:49   <Text><Span Text="Logging to forum with username and password..." /></Text>
    13.02.2011 15:09:52   <Text><Span Text="Login successful." /></Text>
    13.02.2011 15:09:55   <Text><Span Text="Reading forum data 'Translations'..." /></Text>
    13.02.2011 15:09:57   <Text><Span Text="Reading forum data 'Angelica Engine'..." /></Text>
    13.02.2011 15:09:58   <Text><Span Text="Reading forum data 'PW Common Data'..." /></Text>
    13.02.2011 15:10:01   <Text><Span Text="Reading forum data 'Perfect World International'..." /></Text>
    13.02.2011 15:10:04   <Text><Span Text="[(PW-US) XXXXXX] Loaded settings from (PW-US) XXXXXXXX.ini" /></Text>
    13.02.2011 15:10:05   <Text><Span Text="[(PW-US) XXXXXXX] Saved settings to (PW-US) XXXXXXX.ini" /></Text>
    13.02.2011 15:10:05   <Text><Span Text="[XXXXXXX] Warning: no data for inventory item 22181" /></Text>
    13.02.2011 15:10:05   <Text><Span Text="[(PW-US) XXXXX] Warning: no data for inventory item 22181" /></Text>
    13.02.2011 15:10:05   <Text><Span Text="[(PW-US) XXXXXXX] Warning: no data for inventory item 23753" /></Text>
    13.02.2011 15:13:20   <Text><Span Text="[(PW-US) XXXXXX] started" /></Text>

    The thing is this: I tried 2.1.1.7 with my ordanary Bots. A BM. Now it fights w/o flying a specific point all the time w/o reason. But it doesn't pick up anymore, or atleast not everything. I set the Lootfilter:

    Pickup Default (unchecked)

    Pickup in Battle (unchecked)

    Lootrange 10

    Partial Name Filter

    Sinew (pick)

    Coin (pick)

    Sometimes it picks it up, but most of the time the loot just dissapears since no1 picks it.

    I then treid the same with ground mobs on a lvl 1 Char I created for this. Result: It picks and even the Lootfilter works w/o Problems. (so it picks up only what it is told 2)

    Then I logged back to my highlvl char and tried it on some lvl 99 mobs. The result was this:

    Lootfilter: none

    Pickup default (checked)

    Pickup in battle (unchecked)

    The char kills the mob, then runs to the next one, ignoring its loot.

    If the Lootrange is set from 10 to 25 it "sometimes" runs back in the middle of/ after the next fight to get the loot. But this only happens in about 2 of 10 cases.

    Target:

    The bot is attacked by a mob that it not declared as target. It just ignores it, and lets itself get killed.
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    Re: 2.1.1.7 Pickup/Target Bug (Perfect World International)

    Post by vuduy on 2011-02-13, 12:38 pm

    The target problem should be fixed in 2.1.1.8; let me know if it still happens.

    As for loot filter, I'm not sure what is your problem. You said level 1 char works fine, but your high level char doesn't work? Do they have the same settings?
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    Re: 2.1.1.7 Pickup/Target Bug (Perfect World International)

    Post by Zeomak on 2011-02-13, 4:03 pm

    Yes I tried the same on both. The only difference is that the mobs my highlvl grinds in an area where the mobs aren't as close to each other then in the starting area. Same goes for my BM I tried on airborne monsters. I'll log over to windows and try again. I'll run a few more tests, going to another area with my main and then let u know the result.


    Edit: Ok am logged in using Windows again now. Ok I guess I can put my finger on it now. The BM and the lvl 1 char grinded on non-aggro monsters. That's the difference of them.

    I tested 2.1.1.7 again b4 I updated 2 2.1.1.8

    The Target skiping doesnt accur anymore. And with the skipping gone it picks up more. Not yet all but way more then b4. Now it kills, gets the next target and while running 2 the next one, it picks it up.

    Sometimes it still misses something, nothing rlly important just the coins that drop. Items are picked up neatly now.

    Edit: Ok I have 2 take back what I said above. It works for ground mobs. But with the same settings (default Pickup settings) at airborne mobs, it still doesnt. Grinding on Ground mobs work, Airborne mobs somehow don't. Hard to explain. I can record it if you want me to.
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    Re: 2.1.1.7 Pickup/Target Bug (Perfect World International)

    Post by pwnx on 2011-02-14, 11:06 pm

    Sigh. Ive got this problem in 2.1.1.8...
    It just run to the next mob and ignores the loot. It comes back for the loot sometimes BUT when u set the pickup range to higher (so if ur still in range it will come back after killing the next mob)
    It is like its set pick up the loot after 4secs...

    And ive got a msg that theres an update ? But it shows error so I just unchecked the box "search for updates"
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    Re: 2.1.1.7 Pickup/Target Bug (Perfect World International)

    Post by vuduy on 2011-02-14, 11:10 pm

    If you don't update to the latest version, there's no reason to report bugs with the older versions.

    Try checking "Pickup in battle" to see if it helps.
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    Re: 2.1.1.7 Pickup/Target Bug (Perfect World International)

    Post by pwnx on 2011-02-14, 11:21 pm

    well I think i have the latest version coz it says 2.1.1.8.. I dont know why it says theres an update

    I have unchecked the box picukup on default and ticked pick up in battle

    sometimes it picks up streight away and sometimes it ignores it and go to the next mob. In my previous post I said "It is like its set pick up the loot after 4secs..." I said it because when it ignores the loot and run to the mob I manually (wasd) stay next to the loot and it picks up
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    Re: 2.1.1.7 Pickup/Target Bug (Perfect World International)

    Post by nknwn666 on 2011-02-14, 11:22 pm

    latest version is 2.1.1.9
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    Re: 2.1.1.7 Pickup/Target Bug (Perfect World International)

    Post by pwnx on 2011-02-14, 11:25 pm

    WOOPS! frustrated gaze

    EDIT:OK. Ive updated it now its 2.1.1.9 but it is still doing the same thing >.<


    EDIT: Sigh now its skipping a mob (it run towards a mob which is aggro and when its next to it it just skips it to the next one.


    EDIT: I dont know why but once everything is good (loot and targeting) but later it again ignores the loot... one good thing is it doesnt skip mobs now. it jsut happened 2 times after I start/resume the bot

    EDIT: MSG LOG it goes thru all the way down: http://img225.imageshack.us/i/wtfrh.jpg/
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    Re: 2.1.1.7 Pickup/Target Bug (Perfect World International)

    Post by Zeomak on 2011-02-15, 12:50 am

    Yep I got the same msg. I just tried it once again with airborne monsters. They are non-aggro.

    Result:

    Barely any pick ups. The "Warning Actio Multi has no Data for Zero2" msg, I get this aswell.

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    Re: 2.1.1.7 Pickup/Target Bug (Perfect World International)

    Post by vuduy on 2011-02-15, 2:03 am

    Restart SINS after this message, and that Action Multi error will disappear.
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    Re: 2.1.1.7 Pickup/Target Bug (Perfect World International)

    Post by pwnx on 2011-02-15, 8:40 am

    restarted and restarded whole pc.
    ok there is no error like before.
    it is not skipping mob.
    but it still ignores the loot sometimes.
    like i said before it is like its set to pick up after 4secs sometimes because when he ignores the loot and i stay manually using wasd it picks it up but sometimes he picks the loot right away
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    Re: 2.1.1.7 Pickup/Target Bug (Perfect World International)

    Post by vuduy on 2011-02-15, 8:57 am

    All loots within 10 distance should be picked up all the time; you are referring to loots that are further away yes?
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    Re: 2.1.1.7 Pickup/Target Bug (Perfect World International)

    Post by pwnx on 2011-02-15, 9:07 am

    okay.. so..
    Starting the bot
    killing mob (ignores the loot) and run to kill the next one. (I have set pickup range to 25). When he kills the mob he comes back where he killed the first one to pick up the loot (because it is in 25 range)
    sometimes when it kills a mob it picks up items streight away and sometimes it happens like I said.
    If he ignores the items and run to the next mob when I stay near to the items for 2 secs it picks them up so I no longer hold my character WASD and it run automaticly to the next mob.

    If u dont understand some part of what I said just ask again. Sorry if u dont understand. English is not my main language
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    Re: 2.1.1.7 Pickup/Target Bug (Perfect World International)

    Post by pwnx on 2011-02-15, 4:57 pm

    Ok so my friend has the same problem as me but he said he doesnt mind. So I think everyone has this problem in PWI.
    Do u need more informations about the problem or anything to repair it?

    EDit: my suggestion. make something like: when the mob is killed; idle 2secs and then look for another mob. It is just a suggestion so if u find another way to repair it its ok
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    Re: 2.1.1.7 Pickup/Target Bug (Perfect World International)

    Post by Zeomak on 2011-02-16, 3:50 am

    This may just be a temporary solution, but I fixed it for myself like this:

    Trigger>Mouse Left click>Common>Current Target>HP Percent 100

    It clicks on pick up as long as the current target has 100%

    Meaning even so the fast taret switch it will pick up whats in front of it.

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    Re: 2.1.1.7 Pickup/Target Bug (Perfect World International)

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